Clear assigned RayPointerDriver. Rays will no longer be sent
Called when a pointer has their hint changed
The RayPointerDriver assigned to this source. Register all pointers needed by this source here. Don't call this directly, instead, use RayPointerDriver#addSource
A source of rays for a RayPointerDriver. Used so that different kinds of ray sources (such as a raycasting mouse or raycasting XR controllers) can be used in the same driver without having to extend the driver for each type of source.